Phrase by 'Tom Bissell'

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Games tell stories best when they're elliptical and ambiguous and there's a sense of roaming and freedom.

Author: Tom Bissell - American Journalist
  Best , Freedom , Tell , Games


My fiction-writing DNA shows in how I think about prose, how I think about the page, how I think nonfiction stories should work. And every piece of nonfiction I write, I want it to have fictional texture.

Author: Tom Bissell - American Journalist
  Work , Want , Think , How


I have an immensely understanding partner who does something creative herself, and we both need a lot of time alone. I structure my life around getting my work done, first and foremost. Everything else is secondary. That's the only way I've been able to do it.

Author: Tom Bissell - American Journalist
  Life , Time , Work , Alone


I like reading books with both hands, with my heart pumping, with blood on the page. So I'm interested in people who make stuff, and I'm interested in the lives that make the text. To read a book or watch a movie any other way, to me, personally, feels like a waste of time and misapplication of energy.

Author: Tom Bissell - American Journalist
  Me , People , Time , Heart


I view myself as a fiction writer who just happens to write nonfiction. I think I look at the world through a fiction-writer's eyes.

Author: Tom Bissell - American Journalist
  Myself , Look , World , Eyes


The average action game doesn't much traffic in thematic grandiosity, but the BioShock games are different.

Author: Tom Bissell - American Journalist
  Game , Games , Action , Traffic


The underwater businessman philosopher Andrew Ryan was BioShock's unforgettable villain.

Author: Tom Bissell - American Journalist
  Villain , Ryan , Unforgettable , Underwater


I guess I would say that most of what I've learned about storytelling derives from novels and short stories. I cannot think of a novel or story, or a novelist or story writer, who thinks in terms of three-act structure.

Author: Tom Bissell - American Journalist
  Say , Short , Think , Story


All the stuff I love most in game storytelling is never the big-picture stuff; it's the stuff that feels like curlicues, stuff that's just there because it's a game and because you can do it.

Author: Tom Bissell - American Journalist
  Love , You , Game , You Can Do It


I'd been in Sacramento a day and already noticed the pervasiveness of its homeless problem. The city seemed like California without the masks or pretense: a place where dreams were occasionally made but mostly torn apart.

Author: Tom Bissell - American Journalist
  Day , Dreams , City , Problem


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