Phrase by 'Tom Bissell'

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Anyone who's taken a lot of creative-writing classes, or taught creative writing, has learned to dread a certain kind of manuscript. It's long, for one thing. It has irritatingly small type; it's grammatically meticulous when it comes to everything but punctuation, for which it has developed its own system of Tolkienic elaboration.

Author: Tom Bissell - American Journalist
  Long , Writing , Small , Creative


Every book in the 'Dreams' cycle dramatizes a particular epoch in the ongoing cultural collision between North America's native peoples and its European colonizers.

Author: Tom Bissell - American Journalist
  Book , Dreams , America , Cycle


I mostly associated video game storytelling with unforgivable clumsiness, irredeemable incompetence - and suddenly, I was finding the aesthetic and formal concerns I'd always associated with fiction: storytelling, form, the medium, character. That kind of shocked me.

Author: Tom Bissell - American Journalist
  Me , Game , Character , Aesthetic


For film at the beginning of the 20th century, they didn't even know what editing was yet. Actors didn't know how to perform in front of the camera. There wasn't sound.

Author: Tom Bissell - American Journalist
  Know , Beginning , Camera , Editing


Often the art in a video game is like glorified Thomas Kinkade, but some of it is genuinely enchanting and compelling.

Author: Tom Bissell - American Journalist
  Like , Game , Art , Some


The way games are designed is you create a story, and then you create an obstacle course inside that story, and the player has to endure it to see more. So it's artificial. Game designers are so intensely worried about people getting bored that they pile on busy work for players to do.

Author: Tom Bissell - American Journalist
  You , People , Work , Game


Only in about 2007 or so did it become clear to me that games could stand proudly beside other storytelling mediums, and that's when I became more, shall we say, evangelistic in my position. Prior to that, I don't know how enthusiastically I would have admitted that I game.

Author: Tom Bissell - American Journalist
  Me , Know , Game , Stand


The kinds of games I'm most interested in are narrative games.

Author: Tom Bissell - American Journalist
  Most , Games , Interested , Narrative


Sport-based video games occupy an odd space within the sphere of modern home entertainment. Reliably enjoyed by millions, the sport-based video game stands at what sometimes feels like an oblique angle from the larger medium, and in ways that can be hard to articulate.

Author: Tom Bissell - American Journalist
  Sometimes , Home , Game , Video Games


All video games are games, obviously. They're designed. They're digital. They have rules; they give an audience some type of vicarious experience.

Author: Tom Bissell - American Journalist
  Experience , Video Games , Digital , Rules


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