Phrase by 'Yuji Horii'

Warning: We collect thousands of phrases from different public resources. We are not responsible for any incorrect content or inaccurately information related to the phrases we collect on our website. Famous phrases, proverbs, short phrases, phrases from kids. Phrases about friendship, love, cinema, family, humor, motivation, mindfullness, improvement, life and much more. Our only goal is to offer you these phrases as an inspiration so that you can make unique dedications, express your thoughts and emotions or share on your social networks. Enjoy our content.

When I started, people would come to interview me, and just knowing that I worked in videogames - it was like people wanted to stone me, it was that bad. People thought of video games as kind of a bad thing in society. Now, people that come to interview me, they have grown up with video games, and they know what they are; they've experienced it.

Author: Yuji Horii - Japanese Designer
  Me , People , Society , Bad People


For 'Dragon Quest IX,' one of the biggest things was being able to create your own character and your party members, too. The importance of it is that you can customize the face, the name, or something like that, so the party members are really a reflection of you. It becomes more of your own experience.

Author: Yuji Horii - Japanese Designer
  You , Experience , Character , Reflection


In Japan, there's a TV series called Jin. It deals with time travel. I like stories about time travel. It's a story about people living in modern day that travel back to the Edo era. Those things really interest me.

Author: Yuji Horii - Japanese Designer
  Me , People , Time , Day


I wonder sometimes why the U.S. reviewers are more negative towards turn-based battle systems.

Author: Yuji Horii - Japanese Designer
  Sometimes , Negative , Battle , Wonder


For U.S. television series, I really like 'Dexter.'

Author: Yuji Horii - Japanese Designer
  Really , Like , Television , Series


Where 'Dragon Quest Monsters' originated from was 'Dragon Quest V,' where you had a monster befriending system as a main part: you could actually befriend monsters and have them fight on behalf of your party, as part of your party.

Author: Yuji Horii - Japanese Designer
  You , Your , Fight , Party


It is difficult to meet fan expectations, especially when people say, 'Oh, the last one was the best one.' It creates more pressure each time for the next game to top the last one.

Author: Yuji Horii - Japanese Designer
  People , Time , Best , Game


Websites don't have to be complicated