Phrase by 'Jane McGonigal'

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Gamers always believe that an epic win is possible and that it's always worth trying, and trying now. Gamers don't sit around.

Author: Jane McGonigal - American Designer
  Trying , Believe , Win , Worth


Game designers are obsessed with emotion. How do we create the emotions that we want gamers to feel, and how can we really make it this intense, emotional experience?

Author: Jane McGonigal - American Designer
  Feel , Game , Experience , Emotions


If you make it a game, gamers will play it no matter what your motivation is in making it.

Author: Jane McGonigal - American Designer
  You , Game , Will , Matter


Scientists have demonstrated that dramatic, positive changes can occur in our lives as a direct result of facing an extreme challenge - whether it's coping with a serious illness, daring to quit smoking, or dealing with depression. Researchers call this 'post-traumatic growth.'

Author: Jane McGonigal - American Designer
  Depression , Positive , Growth , Smoking


When my life is stressful, my favorite game is called 'Pop It,' where you pop balloons and prizes fall out. It's a five-minute game that focuses my mind and gives me extra attention when I'm stressed.

Author: Jane McGonigal - American Designer
  Life , You , Me , My Life


For most people, an hour a day playing our favorite games will power up our ability to engage whole-heartedly with difficult challenges, strengthen our relationships with the people we care about most - while still letting us notice when it's time to stop playing in virtual worlds and bring our gamer strengths back to real life.

Author: Jane McGonigal - American Designer
  Life , Time , Day , Power


There is no problem that doesn't have some underlying need for more optimism, stamina, resilience and collaboration. And games are, I believe, the best platform we have for providing that.

Author: Jane McGonigal - American Designer
  Best , Believe , Problem , Collaboration


In the future, I think it's pretty plausible that collective intelligence tools and skills will be important in order to be a part of global dialog, global business, and global creativity. People who know how to negotiate collective intelligence networks are going to be in a good position to contribute to global society.

Author: Jane McGonigal - American Designer
  People , Good , Business , Future


The idea of the 'lone gamer' is really not true anymore. Up to 65 percent of gaming now is social, played either online or in the same room with people we know in real life.

Author: Jane McGonigal - American Designer
  Life , People , Know , Gaming


There are people who are very dismissive of games and gamers.

Author: Jane McGonigal - American Designer
  People , Who , Games , Gamers


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