Phrase by 'Hidetaka Miyazaki'

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Dont give up. Obstacles can be overcome through strategy and learning.

Author: Hidetaka Miyazaki - Japanese Director
  Obstacles , Learning , Strategy , Overcome


I don't claim to be a pro gamer in any shape or form.

Author: Hidetaka Miyazaki - Japanese Director
  Any , Gamer , Shape , Pro


In order to produce the satisfaction of comprehension, there first needs to be the process of comprehension. Furthermore, the overarching idea at hand needs to be something that is actually comprehensible.

Author: Hidetaka Miyazaki - Japanese Director
  Something , Process , First , Satisfaction


The main concept of 'Dark Souls III' is the first flame and its successors; the world has been in this cycle of reigniting the flame since the first game, but now it seems to be disappearing, almost dying. We're trying to draw out the aspects of this withering flame.

Author: Hidetaka Miyazaki - Japanese Director
  World , Game , Dark , Flame


I'm not one to restrict the potential that 'Dark Souls' has by insisting that only I can work on the titles.

Author: Hidetaka Miyazaki - Japanese Director
  Work , Potential , I Can , Dark


I, as a gamer, understand passion to discuss favourite games.

Author: Hidetaka Miyazaki - Japanese Director
  Understand , Passion , Games , Gamer


To be honest, I'm really not interested on how I'm viewed as. The only thing I'm interested in is to keep creating something special. Whether that something is synonymous to me or not is really none of my concern.

Author: Hidetaka Miyazaki - Japanese Director
  Me , Something , Special , Not Interested


The intention behind the high difficulty of the games I direct is to evoke a feeling of joy and accomplishment in the player when they overcome these challenges.

Author: Hidetaka Miyazaki - Japanese Director
  Feeling , Joy , Challenges , Accomplishment


If you had a game that said, 'Oops, you're dead. Now switch off the game,' it wouldn't be very successful. So you do need to have something to teach and be there to learn from, and we feel that death in video games is a positive experience.

Author: Hidetaka Miyazaki - Japanese Director
  You , Experience , Death , Positive


Now I'm president. I get to meet a lot of other company presidents. They're such weird people. I'm fascinated by them. I use some of them as enemy characters in our games.

Author: Hidetaka Miyazaki - Japanese Director
  People , Enemy , Weird , Meet


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