Phrase by 'Rhianna Pratchett'

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I think the Dutch certainly get British comedy. And let's face it; a lot of it is pretty low-hanging fruit for the whole world now. There are probably tribes in the heart of the Papua New Guinean rainforest that know all the words to the Dead Parrot sketch.

Author: Rhianna Pratchett - English Designer
  Heart , World , Words , Face


I have been playing games since I was about 6, and they've always been a big hobby of mine.

Author: Rhianna Pratchett - English Designer
  Always , Big , Games , Hobby


Being 21 years old is not easy in the sense that you're still trying to get to know yourself.

Author: Rhianna Pratchett - English Designer
  You , Yourself , Know , Easy


Ideally, writers and narrative designers should be included much earlier in the process, where they can be of most benefit. However, although the industry is slowly getting used to fitting narrative professionals into games development, we're still going through a bit of a 'square-peg in a round hole' phase.

Author: Rhianna Pratchett - English Designer
  Process , Development , Games , Through


We're not used to seeing any videogames character express sentiments like fear, uncertainty or remorse.

Author: Rhianna Pratchett - English Designer
  Like , Character , Fear , Uncertainty


The launch of 'Tomb Raider III' was actually my first experience of the games industry.

Author: Rhianna Pratchett - English Designer
  First , Experience , Games , Launch


A lot of young girls don't realise how diverse the career opportunities are in games development. Many think that you need elite math skills and a vast knowledge of all things tech to work in games, and haven't thought about avenues like design, producing, art, writing or composing.

Author: Rhianna Pratchett - English Designer
  You , Work , Art , Knowledge


The thing with videogame characters is that they tend to be really undercooked, and people don't take the time to really flesh them out. They don't treat them with the respect that a writer writing characters in any other medium would treat their character.

Author: Rhianna Pratchett - English Designer
  People , Time , Respect , Character


Showing a videogame character terrified and scared is something that's not really done that much.

Author: Rhianna Pratchett - English Designer
  Something , Done , Character , Scared


Writing for videogames is really unique. You learn all the rules of writing, but there's a whole other set of rules for game writing, and we're changing them as we move along as well, which makes it more challenging.

Author: Rhianna Pratchett - English Designer
  You , Game , Writing , Unique


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